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Dan Adelman, who works as Nintendo’s liaison with indies, has told Gamasutra that the company has made it a lot easier for independent developers to create games for both the Nintendo 3DS and Wii U. Adelman says the controversial office requirement is now a thing of the past and developers can create games anywhere they want. He also went on to say that developers can set their own pricing for games and can make price changes permanent.
“I know we’ve shied away from talking about these things publicly in the past, so I’m glad that I can officially confirm that the office requirement is a thing of the past.”
“Anyone from any country can make their games available on the eShop within the NOA and NOE region — i.e., pretty much everywhere outside of Japan.”
“Developers set their own pricing for their Wii U and Nintendo 3DS content. As one example, Little Inferno launched at $14.99. They did a sale for $9.99, and it went so well, they decided to make that price change permanent. It’s completely in their control.”
“In addition, at GDC we’re going to be talking about some new tools we’re rolling out for developers to use HTML5 and JavaScript to make games. The thing I’m most excited about for this is how easy it is to prototype new game ideas to find the fun quickly and easily.”
Kan Javascript åpne for at Minecraft blir slipt ut på Wii U mon tro. Ellers er det jo positivt at de er så imøtekommende nå.
Sist endret av Barliman (31/03 2013 12:04:35)
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Fint å høre at Nintendo støtter indies.
Jeg får ikke akkurat intrykket av at Microsoft eller Sony er noe Indie-tilhengere, men skinner kan vel bedra.
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Java og Javascript er ikke samme ting, så neppe noe Minecraft, om ikke Java støttes, noe jeg tviler på.
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